View Full Version : Setting up a GM project in Logic7

04-30-2005, 11:56 PM
I currently only own softsynths and sample libraries. I do not own any modules. I am using LogicPro7.01.
I will be creating music and sound effects for an upcoming mobile game and would like to setup my Logic project with a wack of GM instruments. Can i use the quicktime synth? and if so how do i set that up in the environment to use the quicktime synth? (i am pretty familiar with Logic)
Or is it worth going and buying some cheap module with a GM Bank? If so which one or brand?
thanks for any help and advice.