View Full Version : DOOM 3 and Ed Lima

08-11-2004, 06:00 PM
Our own NS member Ed Lima is the Soundtrack Composer and Sound Designer of DOOM 3. That is a big deal in the Game industry, akin to being Michelangelo and being allowed to paint the Sistine chapel ceiling. A big deal and a huge plum for Ed Lima. Congratulations to Ed for scoring such a huge job. An interview of Ed can be found here at the Music For Games web site ( www.music4games.net (http://www.music4games.net) ):

http://www.music4games.net/f_edlima_doom3_soundtrack.html (http://www.music4games.net/f_edlima_doom3_soundtrack.html)


08-11-2004, 06:31 PM
cool, thanks doyle for sharing this.
... and congrats to ed, for getting a really huge reference on his track record now ;)

i still can't wait to hear all the noise and sound in action :)

Scott Buckley
08-11-2004, 07:22 PM
Ive been playing it....

My goodness....great job Ed! I cant believe how many times Ive shat my pants just because the sound was so creepy. And that 'daemen sound off in the distance' from back in the older doom games is back!

Youve done a brilliant job...I dont think the game would be half as scary if the sound wasnt this good.


08-11-2004, 09:25 PM
I once did a ragtime wad... in a past lifetime. I'll have to resurrect it sometime and see if it still loads.


08-12-2004, 12:08 AM
I enjoyed the game a lot, and totally flipped over the sound design. Congrats Ed, and thanks for the great work!

guybrush threepwood
08-12-2004, 03:10 AM
Wow Ed did it? I had thought it was Chris Vrenna.They were working with Trent Reznor in the beginning but he quitted due to money issues it seems.

08-12-2004, 11:42 AM
Did Ed ghost it? The only name that I heard associated with the Doom 3 music is Chris Vrenna (not Trent, I don't think he was ever involved in Doom 3 but was involved in Quake way back when).

I saw Tweaker live a month ago and I thought they were average at best, but if Ed was indeed the main music dog on Doom 3 I think ID has some explaining to do (unless he contractually agreed to take the back seat and let Chris have all the credit).

Ed, can you clarify for us?

08-12-2004, 12:24 PM
Common guys, lets do some reading. ;)
Chris Vrenna did the main intro theme song. Ed did everything else. Its all in the interview as well as in some of the other related links. Shall I post them?

If you want a tougher game to figure out who did what, try Unreal Tournament 2003. :rolleyes:

Doom 3 may be a stand up FPS, but remember DOOM is the grand-daddy of the FPS. Some days you just want to sit down and blow stuff up....

guybrush threepwood
08-12-2004, 01:58 PM
Trent Reznor explains in the NIN web, answering a fan question, why he quitted Doom3 . Can take a look at it here
in fact you can even download some of the early work he did for it here
http://dlx.gamespot.com/pc/doom3/moreinfo_6104666.html ;)

And in Unreal Tournament 2003 I thought all the music was by Kevin Riepl but for some tracks made by the in-house musician at Scion Studios. Btw, I have a nice remix of the UT original theme made by that guy that in the end didn't make it into UT2004. A shame, it was quite good

Anyway, I'll have to get a new videocard to play Doom 3. Darn computers :P

08-12-2004, 06:59 PM
Let me say then that it's a shame that Ed isn't getting a fraction of the recognition he deserves. I think it's really lame that guys like Chris Vrenna (undoubtedly a nice guy and all) get most (if not all) of the attention while the real creative force gets brushed aside. I know that Ed is probably not nearly as upset by this as I am, but it is a frustrating trend in the entertainment industry and I really wish someone would stand up to it (for example by requesting provisions in the contract that reserve all of the composers' names to be featured in the promotional pr material that goes out).

Lastly, an off the subject comment to Guybrush....how are the monkeys treating ya?

Alex Wallbank
08-12-2004, 09:04 PM
Ed, you are one talented man, not to mention a bloody champion.

I'm still in awe as to how you did all this stuff man, D3 completely exceded all my expectations.

Everyone play Doom3, now, it is AWESOME.

I'd like to add that Ed not having his name in the credits is a complete BITCH.

I see it in the book, yes, now how hard is it ALSO INCLUDE it in the game credits!!!

It blows my mind...

guybrush threepwood
08-13-2004, 03:47 AM
oh, they treat me great, even the three-headed one ;)

08-13-2004, 05:33 AM
Doom 3 may be a stand up FPS, but remember DOOM is the grand-daddy of the FPS. Some days you just want to sit down and blow stuff up....

Shame you cannot bloody see what you are blowing up most of the time. There is dark... and then there is DOOM3! It's certainly not a next generation game in gameplay terms, looks lovely though and has some nice level design moments. At the end of the day it progresses very little beyond using gameplay mechanics of more than five years ago with it's trigger activated AI and the Contrived scripting. Animation was quite nice, and I think the seamless in-engine computer screens is a step in the right direction.

It is ID doing what they do best really... A polished and smooth FPS, and in that sense they have provided a professional package that most developers should envy.

Thing is, I went and played Outcast again the other day... The ambition and scope of that game! and it came out in '99! Hopefully some clever developers will take the Doom3 engine and make something a little more substantial.

Bela D Media
08-13-2004, 10:48 AM
Dear Ed,

Congratulations. Well deserved. Hurry back to our user forum would ya - We miss your wild avatar :D

Will Loconto
08-13-2004, 01:23 PM
Actually Ed is listed in the manual credits. Since he was contract, he isn't listed with the id employees.

Under "Additional Credits" Ed is credited with "Sound Design". Also "Additional Sound Effects Design" by Danetracks, Inc. and "Additional In-Game Sounds" by Chris Vrenna.

The game sounds awesome, especially on a 5.1 system. Nice job Ed!

Ed Lima
08-15-2004, 10:59 AM
Wow, thanks for the kind words guys! Working on Doom³ was a great experience, one that future projects may be a bit hard pressed to match.

Btw, I posted something about this on the GANG site, but I should post it here as well. Be wary of the so-called mod with Trent Reznor's sound effects in it. Those were lifted from a private technology demo for the game, the infamous Doom³ "alpha", which is pirated software. It's illegal to own or distribute it, and that goes for the sounds as well.

To reply to Midphase's point about certain sound guys getting more credit than others, let me share some stuff with you all. First, let me begin by saying that Chris Vrenna is the sweetest guy you'll ever meet. Really friendly, chatty and outgoing, just a wonderful human being. He was sensitive to this.. let's call it "preferential press treatment" long before I was. He actually rang me up to sort out exactly who did what so that he could get it right in his interviews. How cool is that? That it wasn't conveyed that way in the press is not his fault, and I don't blame him at all for any of it.

Instead I launched a mini media blitz of my own with interviews on Telefragged and Music4Games. I'm also doing a post-mortem for GANG, which I may see about getting into Game Developer Magazine, and I've been asked to give a talk at SMU's Guildhall next month, where I'll be talking about audio concerns in game design, art and programming.

And Mid, thanks for thinking me so gentlemanly as to not be bothered by it all, but I must admit that I was a little bit. And who wouldn't be? It felt like everyone was invited to this great party and I was left behind. That's why I turned up the hype generator, 'cause the simple fact is I'm unemployed at the moment :) and I need to parlay Doom Fever into a new job.

(aww.. I can't add my headbanging avatar guy..)

08-15-2004, 04:44 PM
ED Lima sez:

That's why I turned up the hype generator, 'cause the simple fact is I'm unemployed at the moment http://www.northernsounds.com/forum/images/smilies/smile.gif and I need to parlay Doom Fever into a new job.

(aww.. I can't add my headbanging avatar guy..)
Gawd, I understant that! If doom3 does not help get you a new job, the industry really is in a funk.

Avitar: Yeah, I tried several times to get my Avatar in: no luck. It's in some wierd mode/state.

09-30-2004, 09:38 PM
...and here is some DOOM3 'music' from ED's site:


Pretty cool stuff....

Alan Lastufka
10-01-2004, 09:45 PM
Congrats Ed - this is a huge deal indeed!


Ed Lima
10-02-2004, 06:53 PM
Thanks Alan. PM in your inbox, too, btw.

10-03-2004, 03:04 AM
Congratulations Ed , great work !

I even see ads about Doom 3 on my school bus in Australia, it's everywhere in the world , excellent !