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Netvudu
08-20-2003, 06:58 AM
Ok, donīt tell me you didnīt see this one coming... images/icons/wink.gif

What are your favourite game soundtracks or those you consider an absolute not-to-miss? (translation: I want to hunt some great game soundtracks for purchase and want you to avoid me doing the research because Iīm a lazy bastard)

For me itīs \"Outcast\" as I said in another thread.

Jamesmcwilliams
08-20-2003, 07:23 AM
Originally posted by Netvudu:
Ok, donīt tell me you didnīt see this one coming... images/icons/wink.gif

What are your favourite game soundtracks or those you consider an absolute not-to-miss? (translation: I want to hunt some great game soundtracks for purchase and want you to avoid me doing the research because Iīm a lazy bastard)

For me itīs \"Outcast\" as I said in another thread. <font size=\"2\" face=\"Verdana, Arial\">Outcast? Certainly one of the best.

some more, not numbered in order of preference...

1. Mechwarrior 2 /MW2 Merc\'s -
Some great new-age/ambient/orchestral stuff. Bags of atmosphere, Love the games too... the new mechwarrior games by microsoft pale in comparison both in terms of music and atmosphere. Simply classic games, FASA made a big mistake taking the MW license away from Activision.

2. Command and Conquer/Red Alert- Some good tracks.

3. Total Annihilation - (Jeremy soule).

4. Starwars Jedi knight series - I know, I know, it\'s all music from the film, but it enhances the game experience for me so much. I love these games!

5. Tiefighter - Good ol\' general midi.

6. UFO enemy unknown - ahhh, nostalgia.
.....

guybrush threepwood
08-20-2003, 07:39 AM
1- Monkey Island II, by Michael Land and Peter McConnel is just great. With those cheesy FM sounds, it achieved an incredible atmosphere, and IMUSE was incredible, music really flowed from one scene to another. Great
2 - Grim Fandango by Peter McConnell. What can i say. Wow. That guy knows to do all kinds of music, it\'s impressive
3 - MOHAA, by Michael Giacchino. Simply epic. Much better than his latest work in SWON, a little weak imo
4 - Lately, the soundtrack i\'ve been more impressed by has been Mafia by Vladimir Simunek. Don\'t know if it has struck so much also for the game itself

Jamesmcwilliams
08-20-2003, 07:51 AM
Originally posted by guybrush threepwood:
1- Monkey Island II, by Michael Land and Peter McConnel is just great. With those cheesy FM sounds, it achieved an incredible atmosphere, and IMUSE was incredible, music really flowed from one scene to another. Great
2 - Grim Fandango by Peter McConnell. What can i say. Wow. That guy knows to do all kinds of music, it\'s impressive
3 - MOHAA, by Michael Giacchino. Simply epic. Much better than his latest work in SWON, a little weak imo
4 - Lately, the soundtrack i\'ve been more impressed by has been Mafia by Vladimir Simunek. Don\'t know if it has struck so much also for the game itself <font size=\"2\" face=\"Verdana, Arial\">Yes, Grim had some nice music... I especially liked the temple gate track (with the haunting flute) and both folk music tracks were catchy.

agreed, MOHAA was nice... I also didn\'t like the theme from SWON. A bit cheesy IMHO.

Actually... I think most Lucasarts adventures had great music.

D.DiAnda
08-20-2003, 10:13 AM
If you\'re into the Media Ventures/Bill Brown sound, then Metal Gear Solid 2 is a great one.
It\'s by Harry Gregson-Williams (who wrote the soundtrack for the movie Spy Game - another one I enjoy when I\'m in the mood for electronic/beats+ orchestra).

Unfortunately, as a marketing ploy, it\'s sold as two seperate CDs. If you only buy one, I\'d recommend the 2nd.

TLarkin
08-20-2003, 10:59 AM
Grim Fandango definitely stands out in my opinion as well. Haven\'t heard anything like it since.
I think I would add the Harry Potter Chamber of Secrets title to the list.
Tim

Veron
08-20-2003, 12:15 PM
Originally posted by D.DiAnda:
If you\'re into the Media Ventures/Bill Brown sound, then Metal Gear Solid 2 is a great one.
It\'s by Harry Gregson-Williams (who wrote the soundtrack for the movie Spy Game - another one I enjoy when I\'m in the mood for electronic/beats+ orchestra).

Unfortunately, as a marketing ploy, it\'s sold as two seperate CDs. If you only buy one, I\'d recommend the 2nd. <font size=\"2\" face=\"Verdana, Arial\">About MGS2 ,
I heard that the first CD was composed by
Harry Gregson-Williams and the second CD by
a guy working at Konami .

BTW , I love MGS2 too . Have you watched the
MGS3 promotion movie ? Its composed by
Harry Gregson-Williams and I love it .
But the phrases inside the song sounds
like \" The Rock \" . I also like Ghost Recon .
And the Final Fantasy Series .


Veron

dwdonehoo
08-20-2003, 02:56 PM
\"Outcast? Certainly one of the best.\"

One of my favs.

-&gt;Total Annihilation - (Jeremy soule).
-&gt;Some of the general midi Doom stuff was very creepy.
-&gt;Almost anything by Bill Brown.
-&gt;Outwars. No idea who did it, but great stuff.
-&gt;Homeworld 1.
-&gt;Heavy Gear II
-&gt;Headhunter. Far better than the MOH music, IMHO, which won the GANG award for best music.

A few more...

David Govett
08-20-2003, 03:50 PM
An older game, Outlaws by Lucas Arts.
In addition to getting the whole team here hooked on the game, the music is real nice. The humor is what makes it such a cool old game.

And of course Wing Comander series, 7th Guest 11th hour, navy fighter etc. A bit of conflict of interest there though:)
Dave

Gulliver
08-20-2003, 10:12 PM
Thinking back at some of the old 8-bit, 16-bit console games and also PC games from from the late 80\'s and early 90\'s, I can\'t help but be impressed by some of the music written for those machines.

Composers had a million hardware restrictions placed on them with the least being that you were limited to a specific number of concurrent sounds. On top of which most of these built-in sounds did not even sound remotely anything like an acoustic instrument. images/icons/smile.gif

Zelda, the original Metal Gear, Bionic Commander, Earth Worm Jim, Chrono Trigger, Mega Man, Star Control, Prince of Persia, Secret of Mana, Monkey Island series, etc... just some fantastic music in these games, all in different styles... and most using dings and dongs.

I don\'t play video games that much anymore but with the newer stuff someone mentioned Mafia. The music in that game is excellent. Max Payne I liked, very atmospheric and appropiate. I liked the all orchestral fiesta of Medal of Honor but the music and orchestration was about as original as tuna salad on wholewheat.

KingIdiot
08-20-2003, 10:22 PM
Contra baby!

that was pure beavis and butthead comming out of the NES

DUH DUH!! duh duh duh duh DUH DUH!!...

I was just talking to the IRC guys about this one too, the Adlib images/icons/smile.gif now there was a PC \"standard\" images/icons/wink.gif

Scott Cairns
08-20-2003, 10:32 PM
Anything Bill Brown does, and I\'m gonna get shot for this but there was a game called Quackshot on the Sega Megadrive.

I can still hum the melodies of that game to this day... images/icons/smile.gif

Scott Cairns
08-20-2003, 10:47 PM
And of course Wing Comander series, 7th Guest 11th hour, navy fighter etc. A bit of conflict of interest there though:)
<font size=\"2\" face=\"Verdana, Arial\">Hey Dave, didnt you do the music to that? Is that the conflict of interest? images/icons/smile.gif

KingIdiot
08-20-2003, 11:13 PM
Anything in the castlevania series (except the remixed garbage in bloodlines, or whatver that last re-released/remake for PSOne was called)

Revenge Of Shinobi for Genesis, lots of stuff done with that internal synth. Some crappy music as well.

greatzed
08-20-2003, 11:34 PM
I love the music from the Super Nintendo days: Zelda: A link to the Past, Super Castlevania IV, Chrono Trigger, Secret of Mana, F-Zero and Super Ghouls \'n Ghosts (I\'ve made around 4 orchestral remixes from this game! The compositions were outstanding for a game at the time). I know I\'m forgetting some. The new games just can\'t compete with the old ones, in my opinion.

Scott Cairns
08-21-2003, 12:02 AM
Hi Choco, well here in Australia they were called Megadrives, here is a photo (\"http://www.consolepassion.co.uk/images/screenshots/sega-megadrive-modified-console.jpg\") of one.

Cheers, Scott.

Scott Cairns
08-21-2003, 12:05 AM
Actually here is a page with a Mastersystem, Megadrive AND Masterdrive!

http://www.digidome.nl/sega.htm (\"http://www.digidome.nl/sega.htm\")

D.DiAnda
08-21-2003, 01:24 AM
Originally posted by Veron:
About MGS2 ,
I heard that the first CD was composed by
Harry Gregson-Williams and the second CD by
a guy working at Konami .<font size=\"2\" face=\"Verdana, Arial\">I thought that on both CDs it\'s music mainly by HGW with some contributions from another composer (?). Oh well, either way, I really like the music images/icons/smile.gif
I haven\'t heard or seen anything from MGS3. Looking forward to it though.

... Speaking of Sega Genesis, I played Shadowrun so much back then that I can still recall that funny music quite well.

theiss2003
08-21-2003, 02:32 AM
Hi all, Genesis and Megadrive are the same thing.
Genesis (as it was called in the US) was named Megadrive in Europe. (By the way - I damn miss this great time of videogaming so much - the actual systems don\'t have any \"esprit\"......)
I really loved those 16 Bit RPG\'s (Secret of Mana ; the old Final Fantasies etc.)

KingIdiot
08-21-2003, 09:41 AM
I *think* mot of the cutscene stuff is done by HGW, and alot of the in-game stuff is done by TAPPY

Maarten Spruijt
08-22-2003, 04:13 AM
Favourite game scores? Hmmm...

NEWBIES

Medal of Honor Allied Assault was great indeed. Especially because it worked so well WITHIN the game, during gameplay. Remember the music during the sniping mission?

Bill Brown\'s music for Rainbox Six 3: Raven Shield. The underscoring during the intro sequence I really appreciated and the music works really well during the gameplay. Suspense cues slowly starting when moving into new terrority. More action-packed cues on assault missions. Really cool.

Mafia I enjoyed a lot as well. Although most of the time you\'re hearing old tunes through your car radio, of course.

OLDIES

Monkey Island definitely... The oldies of course, but also part 3, where we could finally hear a partly acoustic (?), up-to-date version of the main theme.

Day of the Tentacle... The famous intro sequence, with the great cartoon track during their car trip to the Mansion. f#2-g2-c3-e3-g3-f#3 f#3-g3-e3-c3-g2-f#2 images/icons/smile.gif

Transport Tycoon (Deluxe)! Great jazzy and bluesy tunes, that sounded good even on my SB16 card back then.

EVEN OLDER OLDIES

Going even further back, to my Amiga500 period, I loved all the games scored by Chris Huelsbeck. Turrican II, all the space ship shoot \'m ups. They all had this certain atmosphere... Boy did I hate replacing my Amiga500 with a 386 PC, SB16 sound images/icons/frown.gif \"Hey where did the cool music go??\"

Maarten

lex
08-22-2003, 04:55 AM
Favs.....too many...hehe

-Outcast

-The Dig

-Great Giana Sister

-Donkey Kong 1 (sup nintendo ver.)

and from the games I played recently..

-Sly Racoon

-MOHAA

-War of the monsters

-Silent Hill 2 (work of art! images/icons/smile.gif )

....and many many more......these are just the ones that come to mind right now..

Alex

KingIdiot
08-22-2003, 10:47 AM
I dont think there is one person that didn\'t like the turrican stuff.

David Govett
08-22-2003, 12:22 PM
\"And of course Wing Comander series, 7th Guest 11th hour, navy fighter etc. A bit of conflict of interest there though:)

Hey Dave, didnt you do the music to that? Is that the conflict of interest? \"

Yeah, we did a bunch of games during the late 80s & much of the 90s at Team Fat.
most of the resume is at www.fatman.com (\"http://www.fatman.com\")
Plenty of limitations to start out with. In the old Nintendo (like for Total Recall or songs from Maniac Mansion) we had 3 monphonic instrumentalists and a real fast one arm drummer to compose with. Wing commander was played back either on an MT-32 synth (sort of a predacessor of the GM sound Canvas) or through an adlib sound card. Later we did General MIDI versions of the FM tones that the sound cards were limited to that matched the GM spec. That helped to future proof some of the music. I\'m just glad that most things are streaming today. I can get more emotion out of an oboe sample than from 16 channels of crappy synth sounds and much faster.
Our latest work now includes some kids games like Piglets Big Adventure and a new Putt Putt game. George of all things is now doing slot machine and casino games music and it rocks. Him and Kevin are personally improving the quality of casino sounds. The machines that have their music & sound effects do significantly better than other machines. Right now I am hearing slot machine sounds as I write. Still game music I guess. Some film and documentary gigs are starting to come in as well.
Here is a project that I am most proud to be working on. www.intheshadowoftheblade.com (\"http://www.intheshadowoftheblade.com\")
Its a real heartbreaker to watch but it is healing alot of Vietnam Vets. It has inspired me to create my best composition to date. I\'ll share it once I get it fleshed out better.

Cheers
Dave

Marsdy
08-22-2003, 01:00 PM
Dave

I\'m glad I\'m not the only one round here old enough to remember the MT32 (and LAPC-1 if I recall!) and two operator FM images/icons/wink.gif

Netvudu
08-23-2003, 09:22 AM
I dont know how well MOH:Frontline score works within the game because I havenīt played it, but I swear every time I hear the \"Arnhem\" theme I get the goose bumps. What a great piece.

Maarten Spruijt
08-23-2003, 09:24 AM
Originally posted by Marsdy:
Dave

I\'m glad I\'m not the only one round here old enough to remember the MT32 (and LAPC-1 if I recall!) and two operator FM images/icons/wink.gif <font size=\"2\" face=\"Verdana, Arial\">Hehe I only remember those formats as options in the DOS audio setups of the old games... but they never seemed to work. images/icons/smile.gif
I had no idea what it all was back then, but I heard some great sounding music in a Star Wars came at a friend\'s house on MT32 setting. I was very annoyed I simply heard nothing selecting it.

How much we have learned...

Maarten

Netvudu
08-23-2003, 09:33 AM
If Iīm not wrong those formats gave very cool music, but when you chose them you were loosing the cool sound effects which appeared when, for instance, Indy was piloting the zeppelinīs plane images/icons/grin.gif That was all soundblaster stuff.

Paulh
08-23-2003, 12:51 PM
I agree, there are just too many good ones to list here.

Some of my all time favorites are

Outcast
Grim Fandango
Monkey Island
Indy & The Fate of Atlantis
Rainbow Six
Halo
Total Annihilation
Final Fantasy... eh, all of them.
and Mafia.

images/icons/grin.gif

Ash F
08-23-2003, 07:06 PM
Have to mention, as no-one else has yet, Nathan McCree\'s classic work on the first three Tombraider titles, and another one of his, \'Swagman\' images/icons/smile.gif

Waywyn
08-24-2003, 08:18 AM
the music which really touches me was of Final Fantasy VII...

there\'s a lot of other great and impressive tracks in other games, but this i remember the most. it\'s this kind of music which could bring tears to your eyes and everytime you hear it you fall into kind of like semtimental mood.

my favorite tracks of FF7 is \"Highwind takes it to the Skies\" and Aeris\' Theme...

KingIdiot
08-24-2003, 09:50 AM
If I had to choose best FF music for myself. It would be FF6. every character\'s theme is rememberable and perfect. Then you\'ve got the opera which is kinda neat for a video game.


Not to mention its possibly the best console \"linear\" RPG ever made.

Paulh
08-24-2003, 01:03 PM
I\'ll have to agree that FF6 has the best score of the series. I could propably hum the entire score if asked. The best ones were the main theme and locke\'s theme, but the whole score is awesome, and it shows how enthusiastic Nobuo has been about the game (and the sound is great, considering he had such crappy synths to work with).

In FF7 I also liked Cid\'s theme and the boss battle theme. They sounded great with yamaha xg softsynth back then. FF8 had some great moments as well (landing).

And yeah, Tomb Raider has some cool music!

Waywyn
08-24-2003, 05:57 PM
to be honest, i never played FF6 because i just started playing the FF series with part 7...but i will look forward to get the music somewhere images/icons/smile.gif

KingIdiot
08-24-2003, 06:31 PM
IMO its much better than FF7 with is a CGI fest, and a bit convoluted. Not as bad as FF8 tho (beautiful, but COME ON with the narrative), FF9, purty good, FFX..... dragged out with some really stupid dialog, but damn its beautiful, and once you ignore that and Blitzball the story moves along

FF6 is the best because it has a main character but doesnt dilute all the other characters story. In fact every character at one point *is* the main character. The music is better because of this.

Jazzhole
08-25-2003, 04:13 AM
Baldurs Gate 2 (Michael Hoenig)
The Main theme is the best ive heard since Monkey Island. =)

Luigi
08-25-2003, 05:14 AM
Outcast, Rune, Monkey Island, Sam & Max, D.O.T.T., Space Quest IV, The Legend of Kyrandia.

§eth
08-25-2003, 08:01 AM
Wow all the console favs. Hmm I wold say that most the castlevania games were great. Killer Instinct was pretty neat, Crono trigger and Crono Cross had pretty kewl tunes. I still listen to the overworld theme for crono cross all the time. Again the FF serries were so fun I really like overworld in FF3. Someone mentioned balders gate 2 but I thought Jeremy Soule did all the balders gate music? Jeremy soules music is my favorite game composer to listen to. I would say my fav game per say for best music overall is probably Medal of Honor for Ps2. It sets the mood just right for me.

KingIdiot
08-25-2003, 09:18 AM
The space quest series had some of the best stupid humor ever! images/icons/smile.gif MAniac Mansion was great too, but Monkey Island, FUN images/icons/smile.gif Music was cool too.

Of course there\'s one great musical reference in Quest for Camelot, if you\'ve got Ham and Spam.

dwdonehoo
08-25-2003, 09:41 AM
Originally posted by Jazzhole:
Baldurs Gate 2 (Michael Hoenig)
The Main theme is the best ive heard since Monkey Island. =) <font size=\"2\" face=\"Verdana, Arial\">That has been hashed over in this thread:
\"Known Sample Libraries Used\"

No need to repeat what was said there, even by a fanatical Mancini fan. images/icons/rolleyes.gif images/icons/grin.gif

Jazzhole
08-26-2003, 09:14 AM
Ah read it now dwdonehoo. Disapointing reading, Michael Hoenig has been one of my favourites since baldurs gate was released.

PaPa Chalk
08-26-2003, 01:00 PM
I\'m curious who made the music for Rise of Nations images/icons/smile.gif

Hasen
08-26-2003, 04:22 PM
Originally posted by PaPa Chalk:
I\'m curious who made the music for Rise of Nations images/icons/smile.gif <font size=\"2\" face=\"Verdana, Arial\">Duane Decker.

http://www.duanedecker.com/ (\"http://www.duanedecker.com/\")

WayneSim
08-27-2003, 05:25 AM
My Fav. game soundtracks would have to be (based on composition).

Zelda (NES-GameCube), best adventure theme ever!
Donkey Kong Country 1-3 (SNES)
Donkey Kong 64 (N64)
Goldeneye (N64)
Perfect Dark (N64)
Halo (Xbox), Great approch (not overdone)
C&C Series (PC)
StarFox Adventures (Gamecube)
Warcraft 1-3 (PC)

Great Music IMO makes a game worth playing. Weather its a cheap midi sound or a full orchestra. It\'s the composition and how it effects the gameplay that makes it great. Great music is still great music no matter what sounds the composer uses.

However having said that, I was disapointed that Zelda - Wind Waker (GameCube 2002,2003) did not hire an orchestra or even use \"real\" sounding samples. They trusted midi sounds yet again. It was fine up until this point. Give me all the midi\'s. GOS, SAM, VSL etc... About 2 weeks. And then we would be taking!!! I wasn\'t disapointed with the composition. I was just a little annoyed that in todays world I have to listen to midi type sounds on such a great game. When I can play better string sounds on my \"GOS\" keyboard.

Anyway, to end on a good note. I love game music! Fav. Game music CD is Zelda - Hyrule Symphony. It\'s a \"small\" orchestra playing some of the Zelda themes. Its not made for any game soundtrack, mind you. It\'s for fans I guess. images/icons/smile.gif

Alexcremers
08-28-2003, 12:38 AM
The old Doom games had ambient soundtracks which I thought was smart. They sounded like eerie tapestries and were loopable for hours and hours. It was one of the few games were I didn\'t mute the music.

------------
Alex Cremers

Alexcremers
08-28-2003, 02:42 AM
Well, I remember during my missions in Wing Commander I gladly muted the mocked up symphonic space battle music. It went on and on while some music is only meant to be heard once. It destracted me of shooting my enemies.
I loved the Wipe out series without the hip soundtrack. I really wanted to hear the FX sounds. It became more realistic that way.
But, on the other hand, Outcast, which used a real orchestra and choir was wonderful. If the composer has nailed the game\'s atmosphere dead on, my muting finger has no intention to do anything.

------------
Alex Cremers

Waywyn
08-28-2003, 05:31 AM
Originally posted by chocothrax:
I always have to throw down the controller and make my sister \"go around that scary corner\" while I cry huddled under some blankets. <font size=\"2\" face=\"Verdana, Arial\">Muahahahah, that reminds me of one night in LA:
i was playing RE2 with my buddy at night and we were alone in the whole appartment and it seemed like the whole house with 30 appartments was empty too. with every crackle and every wind move we scared us to death and i was 23 to that time images/icons/wink.gif

just wanna say, the atmo of the game was brilliant images/icons/smile.gif

K Lundquist
08-28-2003, 11:14 PM
At the moment my favourite game soundtracks is Xenosaga (Yasunori Mitsuda has some serious talent imo)
BG2:Thone of bhaal (by Inon Zur and Howard Drossin) is another of my favourites.
Total Annihilation is the best from Jeremy Soule imo, the rest of his scores sound too much alike - I was actually hoping to hear some actioncues for KOTOR without hearing a choir going OoooooooooooooH!

And of course there is all the good old Amiga music. I love Turrican and R-Type - both by Chris Hülsbeck if I\'m not mistaken.

Adam Frechette
09-04-2003, 06:10 PM
BG1 & 2 both had great music. Zelda, oh yeah. I heard an arrangment conducted by John Williams that I downloaded, boy was that a treat. Seiken Densetsu 3, excellent music. I really have no taste for Jeremy Soule\'s music, his battle themes are too slow paced and repetitive. Hitman 2, also great music. All the final fantasy\'s have decent music, 3, 7 & 8 had the best.

On another note there are a ton of great composers on MP3.com that should be making music for games, I advise you all to check out the music there , just listen to everyones stuff.

K Lundquist
09-05-2003, 10:23 AM
ehm... I think you might have been misinformed, as far as I know John Williams never conducted a Legend of Zelda arrangement - the arrangement found on the \'Orchestral Game Concert\' album (conducted and arranged by Toshiko Watanabe) has frequently been mislabeled as conducted by JW, probably because the build up to the theme sounds VERY similar to Superman.

Adam Frechette
09-05-2003, 06:44 PM
Lol, you also forgot he scored Stargate and Robin Hood: prince of thieves images/icons/smile.gif Well still all things considered that is one of the best pieces of orchestral music I have heard.

Netvudu
09-05-2003, 11:20 PM
LOL!! So true. images/icons/grin.gif

theiss2003
09-06-2003, 10:52 AM
Hi folks,
my favorite game soundtracks are:
-Zelda
-Final Fantasy (the whole series)
-Xenosaga
-Panzer Dragoon (does somebody remember this sega saturn classic ??)
-wipeout (techno - but it totally fits into the scene)
well - I maybe forgot a lot of games - but these are my favorites ;-)

vaultcomplex
09-06-2003, 06:23 PM
I suppose I\'ll add my 1 cent to this topic...

My favorite video game scores...

Final Fantasy 4, 6, and 8.
Metal Gear Solid 2
Outcast
Conker\'s Bad Fur Day
Castlevania IV
Wild Arms

While I honestly the following are some of the best video game scores ever, I suppose I have to admit that I have a connection to the composer.

Medal of Honor: Frontline
Call of Duty
Secret Weapons Over Normandy

unconscious sound
09-07-2003, 03:20 AM
Hi. My favorites are...

Final Fantasy VII - The first RPG and FF game I ever played. The music fits very well. My favorite track would have to be Anxious Hearts. (Disc 1 - Track 4 for all you hardcore game music lovers).

FF8

FF9

Zelda

Super Mario Bros. 1, 2, 3, SNES, Super Mario 64.

Super Mario Kart

Subterrania

NES Gauntlet - Very Bach-ish ( IS it Bach in this game\'s music?)

Geez...so many good game soundtracks out there. Too many to keep listing! images/icons/smile.gif

Russ
09-07-2003, 05:01 AM
Hmm, well, here goes.

NES

* The Guardian Legend
* The Magic of Scheherazade
* Megaman series (especially 2)
* Dragon Quest series (especially 4)
* Castlevania series
* Wizards & Warriors

SNES

* Actraiser (probably my favorite of all time -- there isn\'t a single track that isn\'t good)
* StarFox
* Super Mario RPG
* Final Fantasy IV & VI
* Chrono Trigger
* Again, Dragon Quest series (new games and remixes with new material)
* Secret of Mana/Seiken Densetsu 2
* TMNT - Turtles in Time
* The Legend of Zelda: A Link to the Past

Playstation

* Lunar: SSSC
* Parasite Eve I & II
* Final Fantasy VII & VIII
* Dragon Quest VII
* Megaman 8
* Castlevania: Symphony of the Night
* Legend of Mana

Playstation 2

* Final Fantasy X
* Kingdom Hearts
* Silent Hill 2

PC

* Vampire: The Masquerade Redemption
* Baldur\'s Gate I & II

Ya, I\'m not much of a PC gamer.

A_Sapp
09-07-2003, 06:17 AM
Whats wrong with you guys? You\'re forgetting EARTHBOUND on snes!! That soundtrack is great! Absolutely unique - my favorite SNES game as well, ironicly enough.

Waywyn
09-09-2003, 02:48 AM
sry images/icons/smile.gif i know maybe 10 games on nes or ps...

i am a hardcore pc gamer...in the moment... images/icons/wink.gif

The Fat Man
09-14-2003, 02:36 PM
These are good tracks!

Like many of you, I like all the old LucasArts stuff, especially where it goes far above and beyond the level that it _has_ to hit.

I\'m proud of all the composing that Team Fat did with me, too.

My big criterion these days is originality--making music for some other purpose than John Williams Impersonation: When music sounds like it\'s just trying to imitate Hollywood, I gotta roll my eyes.

As gamers, it\'s our God-Given Duty to have an edge.

Here\'s my chapter on that topic...my challenge to you musicians and game designers to do something wonderful with your short time on the planet, rather than just kissing the developers\' butts, who are in turn kissing the investors\' butts.


http://www.fatman.com/ftpguest/morsels/samples/0094_24%20Risk%20and%20Trivial%20Pursuit.pdf (\"http://www.fatman.com/ftpguest/morsels/samples/0094_24%20Risk%20and%20Trivial%20Pursuit.pdf\")

The book is called \"The fat man on game audio...\" and it\'s on Amazon.

Love to all those of you who took the time to say something nice about those terrible noises that games make!!!

--fat

unconscious sound
09-14-2003, 06:50 PM
I\'d just like to step in here and let everyone know that Mr. Fat Man has put quite a nice book together. It explains alot about how he came into the business, his workflow, and basically how to treat everyone in the development team with respect. It\'s also quite funny. images/icons/smile.gif

About butt kissing the developers...luckily I am working with a great open-minded team, who is letting me explore MY creativity, and not asking for some boring, stale music. From what I have heard, this is a rarity, and I am not taking the opportunity for granted.

Nice to see you here, Mr. Sanger!

MarcDerell
09-15-2003, 12:23 AM
Hey FatMan...

I agree with you but I think the main reason why most game musicians make Hollywood-like music is on one hand the request of the producer and on the other hand the way games are nowaydays which is - personally speaking - the more important factor. Look at the settings: what kind of games are we scoring these days (besides those movie franchises like hp, lotr, starwars and so on) ? It\'s definetly not compareable to what was done decades ago. Now you got 1st or 3rd person games telling stories like movies or are quite serious in generall (e.g. military games).
Sure, it\'s good if you can catch up some funny game but somehow most gamers are interested in serious realism - why? I don\'t know for sure but all that fun is sweeping away - mostly. I really loved the old LucasArts adventures or Appogee\'s stuff. Those games were meant to be funny most of the time. To enjoy the playing. Now it\'s just about killing and stuff. (Taking The sims aside, heh)

Just my point of view watching the scene. Anyway, I\'m sure most composers are able to do quite different kind of works. Those mobile/handheld/gameboy games seem to be the only way reproducing the \"fun factor\" but not a big multi-million-dollar production.

Cheers
Marc

dwdonehoo
09-15-2003, 02:08 PM
I found the \"John Williams Impersonation\" comment very funny. images/icons/grin.gif Actually, I think there are three camps in film (and game) music. 1) The JW/Basil P. and others camp which is very classical (and generally more pure) in its approach, the 2) Media Ventures Zimmer/D. Elfman and others approach which is a more mixed media rock and roll approach to orchestral music, and 3) everybody else. I am more in kin with 2) because I came from similar backgrounds as Zimmer, Elfman and others, which is to say (while I always loved classical music), I come from the Rock and synthesizer side of music and migrated/gravitated towards orchestral music. Ironically, I am getting more drawn to synths as soft-synths are getting better, so it is another tool in the arsenal. I think it is all good for me. My motto, same as Elfman, is, if it sounds good, it IS good. I have no use for purism. Go crazy.

Hasen
09-15-2003, 03:49 PM
Originally posted by dwdonehoo:
I found the \"John Williams Impersonation\" comment very funny. images/icons/grin.gif Actually, I think there are three camps in film (and game) music. 1) The JW/Basil P. and others camp which is very classical (and generally more pure) in its approach, the 2) Media Ventures Zimmer/D. Elfman and others approach which is a more mixed media rock and roll approach to orchestral music, and 3) everybody else.<font size=\"2\" face=\"Verdana, Arial\">You hit the nail on the head with these categories, Doyle! images/icons/smile.gif

vaultcomplex
09-16-2003, 06:16 PM
Originally posted by dwdonehoo:
My motto, same as Elfman, is, if it sounds good, it IS good. <font size=\"2\" face=\"Verdana, Arial\">The problem with that statement is - Person A says \"It sounds good therefore it IS good.\" and Person B says \"That sounds like crap therefore it IS crap.\"

unconscious sound
09-16-2003, 06:27 PM
True, but that\'s the way it goes. Everyone has an opinion, and they can vary drastically. When doing music for games or movies, you want it to sound best for the majority, and especially the producer(s).

In fact, I know people who hate music altogether. Imagine THAT! images/icons/frown.gif So to them, EVERYTHING sound bad. Geez. I gotta take a tylenol... images/icons/wink.gif

darthmulder
09-16-2003, 08:43 PM
Will probably forget some important ones, but off the top of my head:

Soul Blade
Soul Calibur (not so much #2, tho)
Total Annihilation
Baldur\'s Gate: Dark Alliance
Outlaws (not to be confused with Outcast)
Shadows of the Empire (especially Xizor\'s Theme)
Gauntlet Dark Legacy
MOHFL
Myst
Sly Cooper
Drakan: The Ancients Gates
Tomb Raider: AOD
the menu music for Time Splitters 2

-DM

dwdonehoo
09-17-2003, 09:43 AM
Originally posted by vaultcomplex:
</font><blockquote><font size=\"1\" face=\"Verdana, Arial\">quote:</font><hr /><font size=\"2\" face=\"Verdana, Arial\">Originally posted by dwdonehoo:
My motto, same as Elfman, is, if it sounds good, it IS good. <font size=\"2\" face=\"Verdana, Arial\">The problem with that statement is - Person A says \"It sounds good therefore it IS good.\" and Person B says \"That sounds like crap therefore it IS crap.\" </font><hr /></blockquote><font size=\"2\" face=\"Verdana, Arial\">...and if someone like Elfman, Zimmer, Ridly Scott, J. Williams (etc etc etc) says it sounds good, then probably to the majority, it does sound good. They have a proven record in this. If Person A find themself agreeing with these self same people as to what sound good or bad, then they may be a good judge of what sounds good to the majority.
Then again, Person B may be in the minority, maybe on a consistant basis, or maybe just does not know crap.
graemlins/tounge_images/icons/smile.gif

ProfessorOak
09-24-2003, 06:45 AM
there seems to be a very limited scope of game music here, mostly american-made PC games.

very few posts here even mentioned soundtracks considered to be game music \'classics\'- not to say that american pc game soundtracks aren\'t great (there were some super ones mentioned), but I just find it odd. *shrugs*

IMO Russ seems to know what he\'s talking about-

in fact Russ, I think I know who you are. Your knowledge of game music is apparent, but your first entry on your list really tipped me off to who you are. images/icons/wink.gif

Russ
09-24-2003, 10:27 AM
Hmm...

Well, I had tried for my real name, Russell Cox, but for some reason when I created the account it wouldn\'t accept that as the display name, so I went with Russ. Though, there\'s a few forums with \"Russ\" and he\'s completely different, so I wouldn\'t be surprised if it gets a little confusing.

I wonder if PaPaChalk could change the name.

PaPa Chalk
09-24-2003, 01:53 PM
Hello Russ you can change the name by going to your profile area and changing your public name.

images/icons/smile.gif

PeterRoos
09-26-2003, 03:57 AM
On my \"My Profile\" page this field is read-only

Russ
09-26-2003, 04:19 AM
Same here -- I left a PM for PaPa, so I\'ll just wait and see if he can change it.

guybrush threepwood
09-29-2003, 12:03 AM
yeah, it was from a former component of Nine Inch Nails, Chris Vrenna
really scary, gave the game a unique mood

KingIdiot
09-29-2003, 11:54 PM
He alsso played in one of my favorite bands for their first albumn. Stabbing Westward.

He\'s also done some of the cooler remixes out there of songs.

Dave Wise
10-07-2003, 01:20 PM
Hi

Plok on the super nes gets my vote.

A great choon!

Goes back to a time when video games seemed to be a little more \'fun\'.

Dave

unconscious sound
10-09-2003, 02:57 AM
I haven\'t played or heard of Plok, but I\'ll second the belief that old school games were more fun to play. The NES era was fantastic. Lord knows what I would have ended up as if my NES wasn\'t there to raise me through all those years. images/icons/wink.gif

Boneweasel
10-18-2003, 02:34 AM
I have a lot of soundtracks that I like, but I\'m gonna have to go with:

The WarCraft Series from Blizzard.

sonicthreadz
10-21-2003, 02:27 PM
Has anyone said \"Morrowind\" yet? I loved that score. That\'s my fav right now.

Jesse
10-21-2003, 09:35 PM
Im not sure if it\'s been said yet, I\'m at class and am too lazy to read all the posts in this thread.

But I\'d have to give props to Jeehun for his music in Mechwarrior 2. Although I wouldn\'t say its the *best* soundtrack, I\'d deffinitely have to say its one of those games that I had the cd in my player to listen to, more than actually playing the game itself.

Anders00
10-23-2003, 12:37 PM
The short list:

SNES:
Chrono Trigger, Secret of Mana, F-Zero, Shadowrun!!!

PC:
Baldur\'s Gate 2 - Hoenig rocks my world

-Matt