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  1. Simulating distance in sound design -
  2. Your Top 10 Favorite Game Scores of All Time
  3. Questions
  4. Licensing / Copyright Question
  5. Current Platform Audio Specs
  6. Run and Gun Theme - please criticize!
  7. Offer to work on SIM game
  8. work in progress for stealth-action shooter
  9. How to advertise?
  10. Game Developer Conference
  11. Converting .aif or .wav to .xm????
  12. Need For Speed: Most Wanted.. a trend
  13. SampleTekk Super Group Buy!
  14. Epic space battle theme
  15. Dino Instinct
  16. Myst V Medley
  17. Question to those who compose fo NDS consoles.
  18. I'm new here...
  19. Okay...here goes
  20. NAMM
  21. For the Sound Effects designers out there...
  22. Sounds FX creation in Cuabse SL problem
  23. Opening
  24. Frank Klepacki does Starwars Empire at War!!!
  25. My music as a ringtone!
  26. Putting the Cart before the Horse...
  27. GANG website deregistered?
  28. New Power User Profile section!
  29. new cues from tbe new reel
  30. CB Radio sound?
  31. Need a digital media converter that works!
  32. How to improve orchestration and arranging skills?
  33. Question about Game Industry Salaries - comparison
  34. Music for Video Games - Panel with Andy Brick, March 13 NYC
  35. Project Xenocide is offering the position of a Lead Sound Designer
  36. The Streaking Game
  37. Hostile Intent Menu Music Version1
  38. Greetings From The Fire
  39. GDC 2006 Log
  40. Cell Phone - Game Audio & Music?
  41. Deathmatch Music
  42. Question regarding sound design demo
  43. Interested in composing game music
  44. Ghost Recon 3 Score...Where can I find it?
  45. Exposure for Your Game Projects
  46. Introducing Myself and Asking some questions
  47. Halo 3 Trailer
  48. a good news for game player
  49. Music For Mobile / Cell
  50. implimentation for Nintendo DS
  51. Bela D Media | Lyrical Distortion Bundle | Group Buy
  52. forum back online
  53. Sound Logo Creation - business question
  54. Computer Music and Music4Games: Submit Your Ideas
  55. New Song, For a HL2 Mod
  56. SFX-VO Demo
  57. SampleTekk Super Summer Groupbuy
  58. How to make this sound natural ???
  59. The TCM Composer Expo
  60. Making gui sound FXes...
  61. What is better for recording sound FX...
  62. Andy Brick featured in "Orchestra Performances of Video-Game Scores" (symphony.org)
  63. Is the Videogame Industry Broken?
  64. porting audio/music from PC to PSP
  65. Linear Battle/Action Cue - Sentry Battle
  66. Andy Brick on CBS Evening News
  67. Game Audio Sound Design
  68. Interview with Ed Lima
  69. E3 Finished?!
  70. How to handle transitions between tracks
  71. Softwarefor video/audio tracking
  72. Nintendo DS - Legalities of the samples used.
  73. share our music for RPG game-<lost garden>
  74. Piracy Killing PC Gaming, Leading Game Designer Says
  75. question on orchestration/arranging
  76. deadlines...
  77. Make your own damn video game
  78. AFM Seattle Music Ban
  79. lots of game-soundtracks for free download
  80. <Island of laser>
  81. Sample Logic - A.I.R.
  82. Alternatives for MIDI Cables
  83. Benefits of Sound Forge...
  84. Call for Participation in the Vega Strike Music Committee
  85. Nintendo DS - Conversion from XM to DS
  86. New Microsoft Audio Forum
  87. Resident Evil 4 soundtrack (and Korn too)
  88. Which Game Console Will Dominate
  89. Sound design -different for in-game vs. cutscene?
  90. Game Trailers...
  91. Demo EQ question.
  92. War sound fx cds?
  93. 'Darkmatters Retribution' action cue.
  94. How many effects for such a type of game?
  95. Fee for 1 minute of MIDI music?
  96. Digital Audio Perspective
  97. A.I.R. review in Music4Games
  98. Heya guys!
  99. Quote sugestions
  100. UT Theme remixes
  101. New Game Music
  102. Naming the music states...
  103. ways of achieving DD 5.1 in FMV in games...
  104. New Demo,Orchestral Westhern theme.
  105. Gdc
  106. What Linus Bruckman Sees When His Eyes Are Closed. FreeWare Game.
  107. Gameindustry.biz and VideoGamesLive Tour
  108. New Front Page
  109. Regarding G.A.N.G. (Game Audio Network Guild)
  110. Looking for information and advice.
  111. internship in the game industry
  112. Thale Cres Alpha Demo
  113. DirectX 10 - What Impact?
  114. My Video Game Music Samples
  115. The G.A.N.G. Awards
  116. Rome Total Realism - looking for musicians for soundtrack
  117. G.A.N.G. Award Winners 2007
  118. God of War 2
  119. lanium
  120. Where to find Developer forums
  121. Final Fantasy VII Finale
  122. Dimensity Project
  123. Back again
  124. Casual pre-historic game
  125. Halo Wars Trailer
  126. My new site.
  127. Diamonds in the Rough (working for the game)
  128. Please give us your voice and raise your mouse.
  129. Sound Design Web Site
  130. Soundgram music & sound saying hi!
  131. BioShock Score
  132. Composer wanted (paying gigs)
  133. Halo 3 Live Music
  134. Final Fantasy VII arrange album "Voices of the Lifestream" - 9/14
  135. Audio FX for Games
  136. New Linux Audio & Music Forums
  137. My composition. i'm searching for job :)
  138. Suitable Video Cards / Configuration for Video Post
  139. Video of Tommy Tallarico interviewed about game audio
  140. GDC 2008: January 8, 2008
  141. Various cues from my current project
  142. new sound design tool for animal voices
  143. Dramatic Scoring
  144. Dark Ambient Instrumental Electronica
  145. Nintendo DS - Hall & Reverb
  146. Pokemon Orchestral Arrangement: My Reorchestration Journey
  147. Music Director - Grin (Stockholm)
  148. some gametrailers we did
  149. A quick hello and a few questions to start off with.
  150. Surround in Games
  151. DS Newbie...need help
  152. Just saying Hello
  153. Gathering Data for an Essay on Pricing Ethics
  154. Music for Wii
  155. Licensing Music In General
  156. Composing
  157. Which Game Audio Book?
  158. say hello
  159. A Game Composer's Review of Symphobia
  160. Box Macabre Teaser Trailer
  161. Interactive Music Wwise
  162. 8-bit styled music for a new iPhone game
  163. A Game Composers Review of Taiko
  164. How do I use audio from mic and game on fraps?
  165. Seeking WAV Sound Library to use in game
  166. Renoise in Action - Video Game SoundTrack
  167. I'm waiting for your opinion or comments...
  168. A game Composers Review of EW "Silk"
  169. SCREAM Tools
  170. Game Music Composer
  171. Cop Radio - Sonokinetic - New Sound design product
  172. Assistance for Metroid Reorchestrations
  173. Calling Independent Music Artists!
  174. canned projects
  175. Game Composer : Tom Salta Interview Video!
  176. fee for audio logo?
  177. Vote your favorite consol..?
  178. What Percentage Do You Use Headphones/Monitors?
  179. Upsampling really old game audio
  180. Napoleonic Era Musicians wanted
  181. Help figure out how to score those 2 "micro" Brass cue's
  182. Happy New Year!
  183. I love Arranging and composing music for Games
  184. Game Audio Job Board
  185. Composer seeking Projects
  186. How can I record ps3 gameplay without connecting to a computer?
  187. COMPOSER available!
  188. Dark Ramyzer Game Music Productions
  189. COMPOSERS CONFERENCE AFM Recording Agreements: How They Can Work For You - LA
  190. Composer looking to expand portfolio
  191. Symphony in Black
  192. What about your favorite game music?
  193. How to get Game audio from using QuickTime Player?
  194. Meaning of composing music
  195. Making of In Verbis Virtus Main Theme
  196. To be a PRO or not to be
  197. I'm composing my first soundtrack and need to upgrade from Logic X's default sounds!